Nasty Nate & Cabana Boys
Best Group: RBs – Johnson, Murray, and Mixon all have a shot at being top 5 fantasy rushers (DJ is the league frontrunner). Just wish you had more of them, as one injury could sink you.
Worst Group: QBs – Not sure how you got stuck with Siemian, but it’s an unenviable position. Maybe a push from Lynch and a second season with Thomas and Sanders will do him some good.
How to Improve: Stream a 2nd QB until one sticks or use your surplus of wrs and trade for one.
Trash meter: 3 trashcans – A plethora of questionable WRs with considerable upsides and boom or bust TEs in new roles makes this a team TrashMan can work with.
Best Group: There really isn’t a “best” group here. All of your positions have an equivalent level of stability and chaos tied in.
Worst Group: The closest to a “worst” is your RB group. Should Elliott get a reduction or even if he does get 6 games, you might be in trouble the second half of your season.
How to Improve: Keep up with the “Garbage Grab” article throughout the season to build up your rb corps or hope Taylor starts out hot enough to ship him off for another RB.
Trash meter: 4 trashcans – James Conner and De’Angelo Henderson? Faces only a real dumpster diver could love.
Best Group: WRs – This team is built for PPR productivity, and it starts with the WRs who are all, except for Ginn (and even he could get a lot of volume as a starter for the Saints), going to get consistent targets on a weekly basis.
Worst Group: RBs – There’s a lot of upside here, but if Hunt isn’t who we think he is, and Johnson doesn’t step up his game, you don’t have much of a fallback plan. The good news is that your backups could maybe make due in a PPR format.
How to Improve: Try to trade Williams to the Montgomery owner in a trade that would bring another back that would be immediately useful should Hunt not pan out. He’d be much more useful to him.
Trash meter: 5 trashcans – The Trashman loves working with small name players who can come up big, and this team is full of them!
Best Group: WRs – There’s nothing sexy about JJ’s WRs after Julio, but they’re almost all guys who will lead their teams in receptions and/or yards.
Worst Group: QBs – It’s still unknown whether Wentz will step forward or fall back after a 2016 season that left him with a lot to prove, and Dalton hasn’t had a top 15 finish since 2013, though he does have a stellar set of weapons.
How to Improve: Almost all of your players are solid enough to pair up to get marquee talent. A top-notch QB can make this team formidable.
Trash meter: 3 trashcans – Unassuming and built to last, those questionable QBs and high upside backend WRs stink pretty good.
Bananas and Blow
Best Group: All around shrewd draft, even for taking QBs with your first two picks. Unsurprisingly, this is your best group, though I have to think Ryan will regress since Shanahan has parted ways.
Worst Group: RBs – Forte and Rawls have tenuous holds on their backfields… actually I’m not sure Forte has one at all, and Woodhead and Cook probably aren’t their respective team’s goal line backs.
How to Improve: Up your RB game by trading one of your QBs.
Trash meter: 1 trashcan – All of your players are respectable except for Bradford. Where’s the fun in that?
Best Group: A man after my own disgusting heart! This WRs corps is filthy value from top to bottom – I love Decker in the 13th.
Worst Group: RB – While there is upside for days, Fournette and Perkins are largely unproven as NFL workhorses, and Hill’s hold on the job in Cincy is shaky. Miller is solid, but D’Onta Foreman is going to get more and more work.
How to Improve: I’d take a wait and see approach. You have enough WR depth to make moves when you need to.
Trash meter: 3 trashcans – That slightly suspect RB corps will keep you biting your nails every week.
Sully From Houston
Best Group: TE – Sully took advantage of the ability to start 2 TEs after taking 2 QBs in the 2nd and 3rd round, potentially missing out on other top tier WRs. If they can stay healthy, Graham and Reed could keep you afloat through the season.
Worst Group: WR – Evans and Sanders are a solid start, but Cobb as your third and final WR is heart attack waiting to happen. Who knows what his role will be after a down year and a beastly addition at TE in Bennett. I’d be fine with it if you had a 4th and 5th option…
How to Improve: Pair a couple of those speculative RBs on your tail end for some WR depth.
Trash meter: 4 trashcans – Doesn’t get much trashier than this unorthodox lineup.
The Golden Son
Best Group: WR – I guess Beasley in the 14th was an effort to ground this all upside group of WRs. You’ll always have a shot to win the week as long as one of those other guys has a game left to go.
Worst Group: RB – You took a similar approach with RBs, but I’m not as certain of the production. You need half a season or serious injuries to happen to get reliable numbers out of everyone after Gurley, and even he is somewhat of a question mark going in.
How to Improve: At least you can stay detached from the second half of your lineup, leaving a multitude of potential slots for hot waiver wire pickups that you can act on with little hesitation.
Trash meter: 5 trashcans – Almost every player is a boom or bust candidate. Get ready for a rollercoaster ride of a season!
Best Group: WR – Nothing sexy about these picks, but any one of these WRs could lead their teams in receptions and yards, besides Shepard.
Worst Group: QB – I would say RB, because you have so few, but the one’s you have are super solid and your QB pairing is much more questionable. Pairing a QB who, although stellar, hasn’t played 16 games in over two years with a guy who is still learning the position is a risky move. Hope they don’t hamstring you.
How to Improve: A couple of those late round WRs are bound to exceed our expectations sooner than later. Use them to get some depth at QB.
Trash meter: 4 trashcans – You have at once the oldest and youngest team in the league it seems. A lot can go right, and so much can go wrong!
Best Group: TE – Looks like you took a similar route as Sully when you couldn’t get elite WRs. If Eifert can stay on the field it might actually work!
Worst Group: Woah boy, if Zeke misses any time you are going to be in it, and that may be the case even if he doesn’t. The other RBs you have are too tied in to gameflow situations to rely on with much regularity. I do applaud the attempt to get PPR talent though. The move to take Alex Smith in the 10th was a missed opportunity to add depth…
How to Improve: Hope that Smith starts out of the gates hot so you can trade him. It’s a longshot though. If Zeke misses time you need to see what you can get for him, as much as that hurts. I’d be willing to pay big for him – I’m talking multiplayer trade here. Also, stay tuned to the Garbage Grab and the Waiver Wire Cheat Sheet after week 1 to bolster that lineup.
Trash meter: 2 trashcans – You gotta temper the risk with stability to make this sort of strategy work. We’ll get it right though. Maybe Hogan can really step up in NE.
Boiled Pnut Twister
Best Group: WR – Green and Thomas can both be top 5 WRs, and Kupp is going to catch a lot of balls. Smith, as much as I hate him, should provide plenty of return for his meager investment.
Worst Group: QB – I really think Dak is who we think he is, a top tier QB, but Watson is an obvious risk.
How to Improve: Talk to BVIC about Alex Smith. At least we know he’ll be starting.
Trash meter: 4 trashcans – Your bench is chock full of trade potential. If you’re smart about it, you can build a real juggernaut.
Best Group: DEF? – Um, I don’t know whether to give you a high five or a face palm with this one, unless your aim is to trade one of them for a another QB or TE. I appreciate that you took the “Best value” strategy to heart, if nothing else. The fact the you were still able to get great value late in the draft is the one thing keeping me sane here.
Worst Group: TE – Cook has a lot of potential in Oakland, but he’s a master of squandering opportunity, as we’ve seen from his previous situations.
How to Improve: Add some depth at TE. You have plenty of obvious ways to go about it.
Trash meter: 4 trashcans – I know better by now than to draft with the intention of an early trade. It rarely happens as soon as you think it will. Fortunately, you were able to get the necessary pieces anyway.