The epic DFS Cheat Sheets for FanDuel and DraftKings are now LIVE and available for download to RosterWatch PRO members.
PRO members, click here to head over to the downloads section to use the sheets or give HyperDFS a spin. (one note: due to the deletion of kickers from FanDuel contests, HyperDFS for FanDuel contests will be offline this week, but we hope to have this minor issue resolved in time for Week 3. The cheat sheet for FanDuel is still available and the DraftKings Lineup Generator is fully functional as usual).
*****As a reminder, we always recommend using the Cheat Sheet in conjunction with the Vegas Tool once it is published Saturday evenings as Vegas almost always identifies a few value plays who aren’t necessarily on the sheet, but may provide excellent flexibility cap-wise. Sometimes we will update the sheet through the weekend as information comes in from injury reports, Vegas or elsewhere*****
HOW DOES THE SHEET WORK?
THE GOAL of the sheet is to reduce the number of players for the weekly slate to players expected to generate Positive Surplus Value (fantasy points over salary expected points). The player pool is narrowed down to players who meet a minimum number of trends.
THE TRENDS are a series of pass/fail threshold tests of position-specific stats predictors. Through the use of predictive models, we have analyzed every predictive metric we could for each position related to Vegas Indicators, Unit Matchups, Individual Matchups, Historical Performance, Game Script, Weather, and so much more.
Using a non-linear model, we’ve found BASELINES for each metric. For each baseline TREND TEST, if the player passed, he receives a [+1]. For example, using the Matchup Tool Rankings vs. QBs, the model found that an Opponent Ranking ranked in the bottom (9) teams allow on average +3.7 surplus points to opposing QBs. If the QB’s matchup is ranked worse than the baseline, the QB receives [+1] trend. In addition to positive trends, negative trends are also included. The model found that the top ranked pass defenses vs. QBs allow on average -5.4 surplus points.